Hob
Posted on March 31, 2017

PAX East Recap

Based on our recently released "Make it Home" series of posters, we've got a brand new set of Hob wallpapers for you! Check them out below:

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Hob
Posted on March 21, 2017

Let us say, first of all, we had a marvelous PAX East. Our deepest gratitude goes out to all of you for coming to the booth to play Hob and share your excitement with us. Our philosophy of game development has always been to make a game we want to play, but knowing that it is a game that you want to play too is fantastic. So thank you!

Humblebragging

Who got a Best in Show award? We got a Best in Show award! Thank you Marooners' Rock! You…um…rock.

Pax e 17 award thumb
Pax e 17 best of show

Cosplay Is the Best Play

We all watched @tavinnea streaming her cosplay creation on Twitch, but we were not even prepared for how fantastic she looked as our hero. And if this is not the most beautifully meta thing you've ever seen, then you need to go look up what all those words mean. Plus, she wasn't alone! @Silent_Warlock dropped by with a Hob sword he made.

You. Have. Swag.

Pax e 17 swag thumb

The coloring books ( ) and papercraft ( ) were such a hit that we feel compelled to remind you that you can download them for yourself. Granted, it's not quite the same as coming to the booth to watch Allen glue his fingers together, but you'll still have fun. And please send us pictures of your finished products on whatever social media you prefer.

Won't you be my neighbor?

It may be hard to believe, but we were not the only awesome thing happening on the show floor. We want to make a special shoutout to Dire Wolf Digital for being delightful neighbors. Ben brought home Clank, which he needs to bring to the office for–ahem–research purposes.

Hob seems to remind a lot of people of Bastion, so it was cool to be down the row from Supergiant, except there's only so much longer we can look at Pyre. JUST TAKE OUR DAMN MONEY ALREADY!.

We were also temporarily colonized by the gang from Compulsion's We Happy Few, but they were super nice–dare we say Joyful?–and no one from our crew was drugged, stabbed or kidnapped. Thanks guys!

Hardware Everywhere

We also want to send our thanks to our hardware partners. Astro set us up with some sweet headsets, Alienware gave us monitors, and Sony kicked in those sassy PS4 Pros.

And that's a wrap on PAX East. Remember how we said Hob would come out in 2017? That means we've got work to do!

Pax e 17 adios
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Nicholaskole poster thumb

Today we're showcasing the work of artist Nicholas Kole (Behance, Artstation, Instagram), the designer behind one of our three "Make it Home" posters. Read on for more.

About Nicholas Kole

Nicholas koleNicholas Kole is the son of two mimes. He is a wandering freelancer, illustrator, comic artist and character designer, given to bouts of song and silly voices. With his iPad Pro in a backpack, he's spent the last year working on the road from Rhode Island to Tokyo to Vancouver. From his various coffee shop homes he draws dragons and wizards for companies like Disney, Hasbro, Warner Brothers, Riot, Dark Horse Comics, EA Games and the Flight Anthology. In between adventures he takes occasional breaks to write stories of his own and to sit under trees looking wistful.

Halfling bard, chaotic good, accepts bribes in the form of rare cheeses.

On Process

My process is always about going broad and vague, trying to work through as many design questions as I can in the initial stages before making it crisp and shiny at the end. The kickoff involves me getting as much reference as I can handle stuffed into my mind at once. With this Hob poster, I picked [Runic's Senior Concept Artist] Kristina's brain a bunch before I dove in, trying to get an idea of the look and feel, and which aspects of the game and the Forest location were important to her and to the team. It seemed like a sense of wonder and the ache to go explore were key to the feeling we were shooting for. I even asked for some of the game's music to help me get into the zone (it totally worked- it was wonderful) then worked up a series of loose thumbnails.

After that, we chose the one that prominently featured the Stilthorse. I had my doubts at first. I wasn't sure I could balance that composition and angle on the creature as easily as some of the others, but I think it worked!

From there, loose washes of color and texture help to get at the vision for look and feel, and I think with a good art director we can answer most of the foreseeable questions by this stage. After that, it's a pretty relaxing process of bringing the detail up as we try and stuff the piece full of as many elements and nods to the critters and shapes of the world of Hob as we can. The music really grounded me and helped me imagine what it would be like to be the player character, poised on the verge of exploration; that sense of awe. In the final piece I really wanted to hit that sense of adventure as well as mystery. I think it's more important to make someone feel something they'll remember than to impress them with slick rendering. Hopefully that comes through in the finished work!


Thanks again to Nick Southam, Tim Kaminski and Nicholas Kole for their fantastic work on these posters. And don't for get to come get yours at PAX East, booth 18120!

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